Max is a graphical programming environment used by musicians, artists and designers to create interactive sound and visual media by connecting ‘objects’ together without writing any ‘computer code’.
This workshop is an introduction to using Max for interactive music and sound design, interactive installation and interface design. Participants will gain a firm grounding in the structure and syntax of Max and will learn concepts and strategies that are immediately useful in creative projects such as basic techniques for sound synthesis, sampling and processing; and generative music. The session will consist of lecture/demonstration and one-to-one, hands-on, practical experience creating interactive audiovisual software.
This workshop is suitable for participants of all backgrounds. No programming or digital media experience is required. Limited to 10 participants. Download software here. Please note that this workshop runs over 2 consecutive evenings. Contact marklinnane_@_gmail for further details if required. Full payment is required in advance.
Mark Linnane is a digital artist, creative technologist and video producer. He teaches Max on the Music and Media Technologies masters programme at Trinity College Dublin; at Pulse College Dublin, and also as a freelance Max software designer + consultant. He has worked with Max for over 10 years, making audiovisual artwork and software. Previous projects include Storydress (2013), for the arts and health organisation, Helium, for which he designed the hardware and software for a sensor-enabled, sound-making costume for storytellers; Cloudlands (2013), also for Helium, for which he designed hardware and software for interactive art projects; Splitzo (2010), a set of fixed media audiovisual pieces, that feature generative imagery created with Max, made in collaboration with with the improvised music ensemble, Cortisol; Cortisol/Retinol (2007), for which he made software and projections for interactive performance; and motion sensing software for the gestural control of sound in the multimedia theatre piece, audience (2003). He holds an MPhil. in Music and Media Technologies from Trinity College Dublin.